M:tG card similarity search
1W · Enchantment Creature — Human Soldier
You have hexproof. (You can't be the target of spells or abilities your opponents control.) 2/1
Name | Mana | Type | Text |
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Flamespeaker Adept | 2R | Creature — Human Shaman | Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3 |
Neurok Commando | 1UU | Creature — Human Rogue | Shroud (This creature can't be the target of spells or abilities.) Whenever Neurok Commando deals combat damage to a player, you may draw a card. 2/1 |
Restoration Gearsmith | 2WB | Creature — Human Artificer | When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand. 3/3 |
Deranged Assistant | 1U | Creature — Human Wizard | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
Tuskguard Captain | 2G | Creature — Human Warrior | Outlast {G} ({G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has trample. 2/3 |
Devout Witness | 2W | Creature — Human Spellshaper | {1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. 2/2 |
Vengeful Strangler | 1B | Creature — Human Rogue | Vengeful Strangler can't block. When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls. 2/1 |
Ronin Cliffrider | 3RR | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. 2/2 |
Dragonsoul Knight | 2R | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. 2/2 |
Ezio Auditore da Firenze | 1B | Legendary Creature — Human Assassin | Menace Assassin spells you cast have freerunning {B}{B}. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game. 3/2 |