M:tG card similarity search
1G · Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Lapse of Certainty | 2W | Instant | Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. |
| Memory Lapse | 1U | Instant | Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard. |
| Prosperity | XU | Sorcery | Each player draws X cards. |
| Vine Dryad | 3G | Creature — Dryad | You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/3 |
| Acrobatic Maneuver | 2W | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
| Blur | 2U | Instant | Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card. |
| The Grim Captain's Locker | 3B | Legendary Artifact | {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Until end of turn, each creature card in your graveyard gains "Escape—{3}{B}, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.) |
| Unholy Heat | R | Instant | Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard. |
| Hand of Vecna | 3 | Legendary Artifact — Equipment | At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2} |
| Chambered Nautilus | 2U | Creature — Nautilus Beast | Whenever Chambered Nautilus becomes blocked, you may draw a card. 2/2 |