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17 May 2024: Card library updated.

Adventure Awaits

1G · Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.

Similar cards

Color identity:
NameManaTypeText
Spara's Bodyguard GWUCreature — Rhino Warrior When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control. 3/3
Howlpack Piper 3GCreature — Human Werewolf This spell can't be countered. {1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Lost to Legend WWInstant Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Topsy Turvy 2UEnchantment The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.) As long as there are more than two players in the game, the turn order is reversed.
Lae'zel, Illithid Thrall 3WULegendary Creature — Gith Horror Warrior Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/6
Iymrith, Desert Doom 3UULegendary Creature — Dragon Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5
Providence 5WWSorcery You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, your life total becomes 26. Your life total becomes 26.
Flux 2USorcery Each player discards any number of cards, then draws that many cards. Draw a card.
Outrageous Robbery XBBInstant Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Compulsion 1UEnchantment {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card.
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