M:tG card similarity search
1WW · Creature — Unicorn
{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Nomadic Elf | 1G | Creature — Elf Nomad | {1}{G}: Add one mana of any color. 2/2 |
| Lifespring Druid | 2G | Creature — Elf Druid | {T}: Add one mana of any color. 2/1 |
| Rosethorn Acolyte | 2G | Creature — Elf Druid | {T}: Add one mana of any color. 2/3 |
| Ulvenwald Abomination | Creature — Eldrazi Werewolf | {T}: Add {C}{C}. 4/6 | |
| Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
| Opal Palace | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game. | |
| Cabal Stronghold | Land | {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control. | |
| Aluren | 2GG | Enchantment | Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash. |
| The Grey Havens | Legendary Land | When The Grey Havens enters the battlefield, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard. | |
| Sylvan Caryatid | 1G | Creature — Plant | Defender, hexproof {T}: Add one mana of any color. 0/3 |