M:tG card similarity search
5 · Artifact Creature — Soldier
{1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Umbral Mantle | 3 | Artifact — Equipment | Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0} |
| Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
| Always Watching | 1WW | Enchantment | Nontoken creatures you control get +1/+1 and have vigilance. |
| Arachnoid Adaptation | G | Instant | Target creature gets +2/+2 and gains reach until end of turn. Untap it. |
| Leaping Ambush | G | Instant | Target creature gets +1/+3 and gains reach until end of turn. Untap it. |
| Vines of the Recluse | G | Instant | Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.) |
| Witch's Web | 1G | Instant | Target creature gets +3/+3 and gains reach until end of turn. Untap it. |
| Captain Lannery Storm | 2R | Legendary Creature — Human Pirate | Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. 2/2 |
| Griffin Rider | 1W | Creature — Human Knight | As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1 |
| Armed | 1R | Sorcery | Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |