M:tG card similarity search
1W · Creature — Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Toil to Renown | 1G | Sorcery | You gain 1 life for each tapped artifact, creature, and land you control. |
| Maximize Velocity | R | Sorcery | Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
| Genasi Enforcers | 1R | Creature — Elemental Shaman | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn. 1/3 |
| Scroll of Avacyn | 1 | Artifact | {1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life. |
| Incendiary Oracle | 1R | Creature — Human Shaman | {1}{R}: Incendiary Oracle gets +1/+0 until end of turn. If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. 2/2 |
| Simian Brawler | 3G | Creature — Ape Warrior | Discard a land card: Simian Brawler gets +1/+1 until end of turn. 3/3 |
| Nazgûl Battle-Mace | 5 | Artifact — Equipment | Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.) Equip {3} |
| Miriam, Herd Whisperer | GW | Legendary Creature — Human Druid | As long as it's your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. 3/2 |
| Flame-Kin Zealot | 1RRW | Creature — Elemental Berserker | When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn. 2/2 |
| Nightveil Sprite | 1U | Creature — Faerie Rogue | Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/2 |