M:tG card similarity search
2B · Legendary Creature — Zombie Wizard
When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5
Name | Mana | Type | Text |
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Fearsome Werewolf | Creature — Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/3 | |
Stalking Predator | Creature — Werewolf | Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Sarpadian Empires, Vol. VII | 3 | Artifact | As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. {3}, {T}: Create a 1/1 creature token of the chosen color and type. |
Pygmy Kavu | 3G | Creature — Kavu | When Pygmy Kavu enters the battlefield, draw a card for each black creature your opponents control. 1/2 |
Seller of Songbirds | 2W | Creature — Human | When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying. 1/2 |
The Broken Sky | Enchantment | Creature tokens you control get +1/+0 and have lifelink. At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. | |
Complex Automaton | 4 | Artifact Creature — Golem | At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4 |
Innocent Blood | B | Sorcery | Each player sacrifices a creature. |
Prowling Pangolin | 3BB | Creature — Pangolin Beast | When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. 6/5 |
Wall of Junk | 2 | Artifact Creature — Wall | Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/7 |