M:tG card similarity search
B · Creature — Zombie Centaur
When Accursed Centaur enters the battlefield, sacrifice a creature. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Forerunner of the Empire | 3R | Creature — Human Soldier | When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top. Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature. 1/3 |
| Mountain Mover | 2R | Artifact — Vehicle | Flying, haste Whenever Mountain Mover enters the battlefield or attacks, put a Mountain card from outside the game underneath it. When Mountain Mover leaves the battlefield, put all cards underneath it onto the battlefield. Crew 3 5/3 |
| Dominator Drone | 2B | Creature — Eldrazi Drone | Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life. 3/2 |
| Jeskai Barricade | 1W | Creature — Wall | Flash (You may cast this spell any time you could cast an instant.) Defender When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand. 0/4 |
| Treebeard, Gracious Host | 2GW | Legendary Creature — Treefolk | Trample, ward {2} When Treebeard, Gracious Host enters the battlefield, create two Food tokens. Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. 0/5 |
| Galadhrim Bow | 2G | Artifact — Equipment | Flash When Galadhrim Bow enters the battlefield, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2 and has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Forerunner of the Legion | 2W | Creature — Vampire Knight | When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2 |
| Amphin Mutineer | 3U | Creature — Salamander Pirate | When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3 |
| Goblin Firebomb | 1 | Artifact | Flash {7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. |
| Release | 4RW | Sorcery | Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.) |