M:tG card similarity search
R · Instant
Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Seize the Initiative | W | Instant | Target creature gets +1/+1 and gains first strike until end of turn. |
| Skillful Lunge | 1W | Instant | Target creature gets +2/+0 and gains first strike until end of turn. |
| Slaughter Cry | 2R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Sure Strike | 1R | Instant | Target creature gets +3/+0 and gains first strike until end of turn. |
| Thunder Strike | 1R | Instant | Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) |
| Zealous Strike | 1W | Instant | Target creature gets +2/+2 and gains first strike until end of turn. |
| Seize the Spotlight | 2R | Sorcery | Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. |
| Mob Rule | 4RR | Sorcery | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. |
| Jiang Yanggu | 4G | Legendary Planeswalker — Yanggu | [+1]: Target creature gets +2/+2 until end of turn. [−1]: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. [−5]: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control. Loyalty 4 |
| Defender of the Order | 3W | Creature — Human Cleric | Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn. 2/4 |