Card Codex

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17 May 2024: Card library updated.

Abzan Guide

3WBG · Creature — Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Morph {2}{W}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/4

Similar cards

Color identity:
NameManaTypeText
Tomoya the Revealer Legendary Creature — Human Wizard {3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand. 2/3
Keeper of the Light WWCreature — Human Wizard {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. 1/2
Rasaad, Sylvan Monk 2GWLegendary Creature — Human Monk When Rasaad, Sylvan Monk dies, create two 2/2 green Boar creature tokens. 4/4
Vortex Runner 2UCreature — Human Wizard As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. 2/3
Honored Hierarch GCreature — Human Druid Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Honored Hierarch is renowned, it has vigilance and "{T}: Add one mana of any color." 1/1
Tolarian Sentinel 3UCreature — Human Spellshaper Flying {U}, {T}, Discard a card: Return target permanent you control to its owner's hand. 1/3
Skyshroud Elf 1GCreature — Elf Druid {T}: Add {G}. {1}: Add {R} or {W}. 1/1
Windscouter 3UCreature — Human Scout Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3
Opportunist 2RCreature — Human Soldier {T}: Opportunist deals 1 damage to target creature that was dealt damage this turn. 2/2
Rilsa Rael, Kingpin 3UBLegendary Creature — Human Rogue Deathtouch When Rilsa Rael, Kingpin enters the battlefield, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. 2/5
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