M:tG card similarity search
2BB · Creature — Demon
Flying, trample You can't win the game and your opponents can't lose the game. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Wicked Akuba | BB | Creature — Spirit | {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2 |
| Fleetfeather Cockatrice | 3GU | Creature — Cockatrice | Flash (You may cast this spell any time you could cast an instant.) Flying, deathtouch {5}{G}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 3/3 |
| Invigorated Rampage | 1R | Instant | Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn. |
| Shizuko, Caller of Autumn | 1GG | Legendary Creature — Snake Shaman | At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3 |
| Scavenged Brawler | 6 | Artifact Creature — Construct | Flying, vigilance, trample, lifelink {5}, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery. 4/4 |
| Noxious Groodion | 2B | Creature — Beast | Deathtouch 2/2 |
| Sneaky Homunculus | 1U | Creature — Homunculus Illusion | Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater. 1/1 |
| Doomgape | 4B/GB/GB/G | Creature — Elemental | Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness. 10/10 |
| Bloodtithe Collector | 4B | Creature — Vampire Noble | Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. 3/4 |
| Raven of Fell Omens | 1B | Creature — Bird | Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/2 |