M:tG card similarity search
G · Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
| Name | Mana | Type | Text |
|---|---|---|---|
| March from Velis Vel | 2U | Sorcery | Choose a nonbasic land type. Each land you control of that type becomes a copy of target creature you control until end of turn and gains haste until end of turn. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| The Rack | 1 | Artifact | As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. |
| Blink of an Eye | 1U | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. |
| Into the Roil | 1U | Instant | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. |
| Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |
| Blitzwing, Adaptive Assailant | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn. Whenever Blitzwing deals combat damage to a player, convert it. 3/5 | |
| Thieving Amalgam | 5BB | Creature — Ape Snake | At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7 |
| Play of the Game | 6WW | Sorcery | Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents. |
| Teferi's Realm | 1UU | World Enchantment | At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) |
| Braids, Conjurer Adept | 2UU | Legendary Creature — Human Wizard | At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. 2/2 |