M:tG card similarity search
2GG · Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mesmeric Trance | 1UU | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card. |
| Pir's Whim | 3G | Sorcery | For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control. |
| Jhoira, Weatherlight Captain | 2UR | Legendary Creature — Human Artificer | Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.) 3/3 |
| Circle of Protection: Art | 1W | Enchantment | As Circle of Protection: Art enters the battlefield, choose an artist. {1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage. {1}{W}: Return Circle of Protection: Art to its owner's hand. |
| Flow of Knowledge | 4U | Instant | Draw a card for each Island you control, then discard two cards. |
| Drag Under | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |
| Repulse | 2U | Instant | Return target creature to its owner's hand. Draw a card. |
| Symbol of Unsummoning | 2U | Sorcery | Return target creature to its owner's hand. Draw a card. |
| Fecundity | 2G | Enchantment | Whenever a creature dies, that creature's controller may draw a card. |
| Silverback Shaman | 3GG | Creature — Ape Shaman | Trample When Silverback Shaman dies, draw a card. 5/4 |