M:tG card similarity search
3W · Creature — Thrull Cleric
Haunt (When this creature dies, exile it haunting target creature.) When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Cruel Cut | 1B | Instant | Destroy target creature with power 2 or less. |
| Defeat | 1B | Sorcery | Destroy target creature with power 2 or less. |
| Reave Soul | 1B | Sorcery | Destroy target creature with power 3 or less. |
| Vanquish the Weak | 2B | Instant | Destroy target creature with power 3 or less. |
| Karmic Justice | 2W | Enchantment | Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls. |
| Guardian of Faith | 1WW | Creature — Spirit Knight | Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2 |
| Skyshroud Lookout | 1G | Creature — Elf Archer | Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1 |
| Isolation Zone | 2WW | Enchantment | When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) |
| Teetering Peaks | Land | Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}. | |
| Turntimber Grove | Land | Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G}. |