Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Absolute Grace

1W · Enchantment

All creatures have protection from black.

Similar cards

Color identity:
NameManaTypeText
New Prahv Guildmage WUCreature — Human Wizard {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2
Anchor to the Aether 2USorcery Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Halcyon Glaze 1UUEnchantment Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Grayscaled Gharial UCreature — Crocodile Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/1
Sea Gate Land — Gate Sea Gate enters the battlefield tapped. As Sea Gate enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
Thriving Isle Land Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
Synchronized Eviction 4UInstant This spell costs {2} less to cast if you control at least two creatures that share a creature type. Put target nonland permanent into its owner's library second from the top.
Grave Defiler 3BCreature — Zombie When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order. {1}{B}: Regenerate Grave Defiler. 2/1
Rhystic Cave Land {T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
Call to Arms 1WEnchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
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