M:tG card similarity search
U · Instant
As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell.
| Name | Mana | Type | Text |
|---|---|---|---|
| Failure | 1U | Instant | Return target spell to its owner's hand. |
| Take It Back | 2U | Instant — Adventure | Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |
| Blue Elemental Blast | U | Instant | Choose one — • Counter target red spell. • Destroy target red permanent. |
| Null Elemental Blast | C | Instant | Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent. |
| Wurm's Tooth | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. |
| Witch-Maw Nephilim | GWUB | Creature — Nephilim | Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1 |
| Grim Affliction | 2B | Instant | Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
| Assassin's Blade | 1B | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature. |
| Dralnu, Lich Lord | 3UB | Legendary Creature — Zombie Wizard | If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead. {T}: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 3/3 |
| Xathrid Gorgon | 5B | Creature — Gorgon | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) 3/6 |