M:tG card similarity search
4U · Creature — Human Elf Shaman
Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20. 1—9 | You may put that card on top of your library. 10—20 | Return that card to your hand. 3/4
Name | Mana | Type | Text |
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Desecrator Hag | 2B/GB/G | Creature — Hag | When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. 2/2 |
Vedalken Dismisser | 5U | Creature — Vedalken Wizard | When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. 2/2 |
Witches' Eye | 1 | Artifact — Equipment | Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} |
Undertaker | 1B | Creature — Human Spellshaper | {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. 1/1 |
Demonic Consultation | B | Instant | Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. |
Mercurial Geists | 2UR | Creature — Spirit | Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. 1/3 |
Thrilling Encore | 4B | Instant | Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn. |
Frankenstein's Monster | XBB | Creature — Zombie | As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. 0/1 |
Temporal Aperture | 2 | Artifact | {5}, {T}: Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.) |
Send to Sleep | 1U | Instant | Tap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps. |