Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Abandon Reason

2R · Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Similar cards

Color identity:
NameManaTypeText
Gateway Shade 2BCreature — Shade {B}: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. 1/1
Arcane Subtraction 1UInstant Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Nuka-Nuke Launcher 2Artifact — Equipment Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3}
Death Wind XBInstant Target creature gets -X/-X until end of turn.
Demon's Grasp 4BSorcery Target creature gets -5/-5 until end of turn.
Disfigure BInstant Target creature gets -2/-2 until end of turn.
Dismember 1B/PB/PInstant ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Disorient 3UInstant Target creature gets -7/-0 until end of turn.
Fatal Fumes 3BInstant Target creature gets -4/-2 until end of turn.
Flatten 3BInstant Target creature gets -4/-4 until end of turn.
Page 212