Card Codex

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17 May 2024: Card library updated.

A-Vega, the Watcher

1WU · Legendary Creature — Bird Spirit

Flying Ward {2} Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2

Similar cards

Color identity:
NameManaTypeText
Primeval Bounty 5GEnchantment Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land enters the battlefield under your control, you gain 3 life.
Screaming Phantom 2BCreature — Spirit Flying Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.) 2/2
Ride the Avalanche GUInstant The next spell you cast this turn can be cast as though it had flash. When you next cast a spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
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Orcish Bowmasters 1BCreature — Orc Archer Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1
Mikokoro, Center of the Sea Legendary Land {T}: Add {C}. {2}, {T}: Each player draws a card.
Keep Watch 2UInstant Draw a card for each attacking creature.
Myojin of Seeing Winds 7UUULegendary Creature — Spirit Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. 3/3
Standstill 1UEnchantment When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
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