M:tG card similarity search
1R · Creature — Wolf
Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on Tome Shredder. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Tchotchke Elemental | G | Creature — Elemental | Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter. Tchotchke Elemental gets +1/+1 for each knickknack counter on it. 1/1 |
| Vat Emergence | 4B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
| Footbottom Feast | 2B | Instant | Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
| Forever Young | 1B | Sorcery | Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
| Gravepurge | 2B | Instant | Put any number of target creature cards from your graveyard on top of your library. Draw a card. |
| Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
| Uncovered Clues | 2U | Sorcery | Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. |
| Divine Sacrament | 1WW | Enchantment | White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard. |
| Wave Goodbye | 2UU | Sorcery | Return each creature without a +1/+1 counter on it to its owner's hand. |
| Graveyard Trespasser | 2B | Creature — Human Werewolf | Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3 |