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17 May 2024: Card library updated.

A-Teferi, Time Raveler

2WU · Legendary Planeswalker — Teferi

Your opponents can't cast spells during your turn. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Shrapnel Blast 1RInstant As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.
Invoke the Winds 1UUUUSorcery Gain control of target artifact or creature. Untap it.
Theater of Horrors 1BREnchantment At the beginning of your upkeep, exile the top card of your library. During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors. {3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker.
Guttural Response R/GInstant Counter target blue instant spell.
Search Party Captain 3WCreature — Human Soldier This spell costs {1} less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. 2/2
Koll, the Forgemaster RWLegendary Creature — Dwarf Warrior Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. 2/2
Masterful Replication 5UInstant Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.
Battle of Frost and Fire 3UREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II — Scry 3. III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
Noetic Scales 4Artifact At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
Vildin-Pack Alpha Creature — Werewolf Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3
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