Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Skemfar Avenger

1B · Creature — Elf Berserker

Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life. 3/1

Similar cards

Color identity:
NameManaTypeText
Duskmantle Guildmage UBCreature — Human Wizard {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards. 2/2
Odric's Outrider 3WCreature — Human Knight Whenever Odric's Outrider or another creature you control dies, put a +1/+1 counter on target creature you control. 2/4
Wolverine Riders 4GGCreature — Elf Warrior At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4
Totem Speaker 4GCreature — Elf Druid Whenever a Beast enters the battlefield, you may gain 3 life. 3/3
Ulcerate BInstant Target creature gets -3/-3 until end of turn. You lose 3 life.
God-Pharaoh's Statue 6Legendary Artifact Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.
Serpent's Soul-Jar 2BArtifact Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.
Safehold Elite 1G/WCreature — Elf Scout Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Beast Whisperer 2GGCreature — Elf Druid Whenever you cast a creature spell, draw a card. 2/3
Piranha Marsh Land Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}.
Page 87