Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Skemfar Avenger

1B · Creature — Elf Berserker

Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life. 3/1

Similar cards

Color identity:
NameManaTypeText
Vampiric Rites BEnchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Witch's Cauldron BArtifact {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
Faerie Miscreant UCreature — Faerie Rogue Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1
Bubbling Cauldron 2Artifact {1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
Tavern Swindler 1BCreature — Human Rogue {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. 2/2
Herald of the Dreadhorde 3BCreature — Zombie Warrior When Herald of the Dreadhorde dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 3/2
Torment of Hailfire XBBSorcery Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Merfolk Seer 2UCreature — Merfolk Wizard When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2
Flow of Ideas 5USorcery Draw a card for each Island you control.
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Page 70