M:tG card similarity search
1RG · Legendary Creature — Elf Warrior
Domain — Whenever Radha, Coalition Warlord enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Reckless Pangolin | 2G | Creature — Pangolin | Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. 2/2 |
| Aesi, Tyrant of Gyre Strait | 4GU | Legendary Creature — Serpent | You may play an additional land on each of your turns. Landfall — Whenever a land enters the battlefield under your control, you may draw a card. 5/5 |
| Break the Ice | BB | Sorcery | Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Ley Weaver | 3G | Creature — Human Druid | Partner with Lore Weaver (When this creature enters the battlefield, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands. 2/2 |
| Angelheart Protector | 2W | Creature — Human Cleric | When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2 |
| Spiteful Blow | 4BB | Sorcery | Destroy target creature and target land. |
| Viashino Branchrider | R | Creature — Viashino Warrior | Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. {2}{R}: Viashino Branchrider gets +2/+0 until end of turn. 1/1 |
| Skyshroud Lookout | 1G | Creature — Elf Archer | Reach When Skyshroud Lookout enters the battlefield, seek an Elf card. 1/1 |
| Pollen-Shield Hare | 1W | Creature — Rabbit | Creature tokens you control get +1/+1. 2/2 |
| Might of Old Krosa | G | Instant | Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead. |