Card Codex

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17 May 2024: Card library updated.

A-Pseudodragon Familiar

2U · Creature — Dragon

Flying {2}{U}: Target creature gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Karametra's Blessing WInstant Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Shepherd of Heroes 4WCreature — Angel Cleric Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4
Alpha Kavu 2GCreature — Kavu {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2
Burst of Speed RSorcery Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)
Citywatch Sphinx 5UCreature — Sphinx Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 5/4
Blacklance Paragon 1BCreature — Human Knight Flash When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn. 3/1
Barge In RInstant Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Archway Angel 5WCreature — Angel Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4
Homestead Courage WSorcery Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Winged Boots 1UArtifact — Equipment Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1}
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