Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Phantom Carriage

2UU · Creature — Spirit

Flying When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. 4/4

Similar cards

Color identity:
NameManaTypeText
Nurturing Presence 1WEnchantment — Aura Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
Audacious Swap 3RInstant Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Indentured Djinn 1UUCreature — Djinn Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4
Myojin of Blooming Dawn 5WWWLegendary Creature — Spirit Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. 4/6
Unholy Grotto Land {T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
The Weatherseed Treaty 2GEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Mephidross Slime 1BGCreature — Phyrexian Ooze Trample When Mephidross Slime dies, conjure a card named Mephidross Slime into your graveyard. Perpetually double the power and toughness of Mephidross Slime and that card, then shuffle them into their owner's library. 3/3
Sphinx Mindbreaker 5UUCreature — Sphinx Flying When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. 6/6
Infernal Kirin 2BBLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value. 3/3
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
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