M:tG card similarity search
2G · Enchantment — Aura
Flash Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, create two Treasure tokens.
| Name | Mana | Type | Text |
|---|---|---|---|
| Darksteel Mutation | 1W | Enchantment — Aura | Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types. |
| Drawn Together | 2WW | Enchantment | As Drawn Together enters the battlefield, choose an artist. Creatures with art by the chosen artist get +2/+2. |
| Shadow Summoning | WB | Sorcery | Create two tapped 1/1 white Spirit creature tokens with flying. |
| Runesword | 6 | Artifact | {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. |
| Noxious Toad | 2B | Creature — Frog | When Noxious Toad dies, each opponent discards a card. 1/1 |
| Kumano's Pupils | 4R | Creature — Human Shaman | If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead. 3/3 |
| Scour the Scene | WU | Enchantment | When Scour the Scene enters the battlefield, create a 2/2 white and blue Detective creature token. Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0. |
| Hammer of Nazahn | 4 | Legendary Artifact — Equipment | Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4} |
| Myrkul, Lord of Bones | 4WBG | Legendary Creature — God | As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types. 7/5 |
| Night of Souls' Betrayal | 2BB | Legendary Enchantment | All creatures get -1/-1. |