Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Most Wanted

2G · Enchantment — Aura

Flash Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, create two Treasure tokens.

Similar cards

Color identity:
NameManaTypeText
Unassuming Sage 1WCreature — Human Peasant Wizard When Unassuming Sage enters the battlefield, you may pay {2}. If you do, create a Sorcerer Role token attached to it. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/2
Kaya's Onslaught 2WInstant Target creature gets +1/+1 and gains double strike until end of turn. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Klement, Death Acolyte 1WBLegendary Creature — Tiefling Cleric When this creature specializes, create two 2/2 black Zombie creature tokens. 3/3
Sek'Kuar, Deathkeeper 2BRGLegendary Creature — Orc Shaman Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste. 4/3
Merry Bards 2RCreature — Human Bard When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") 3/2
Malicious Malfunction 1BBSorcery All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Sangrite Surge 4RGSorcery Target creature gets +3/+3 and gains double strike until end of turn.
Uncaged Fury 2RInstant Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Laid to Rest 3GEnchantment Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
Rabbit Battery RArtifact Creature — Equipment Rabbit Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
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