M:tG card similarity search
1RW · Creature — Human Warrior
Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Water Wurm | U | Creature — Wurm | Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1 |
| Esquire of the King | W | Creature — Human Soldier | {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1 |
| Orthodoxy Enforcer | 3W | Creature — Phyrexian Cleric | Vigilance Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts. 2/4 |
| Undercity Shade | 4B | Creature — Shade | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1 |
| General Kudro of Drannith | 1WB | Legendary Creature — Human Soldier | Other Humans you control get +1/+1. Whenever General Kudro of Drannith or another Human enters the battlefield under your control, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater. 3/3 |
| Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
| Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
| Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
| Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |
| Veiled Shade | 2B | Creature — Shade | {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2 |