M:tG card similarity search
1RW · Creature — Human Warrior
Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |
| Primal Bellow | G | Instant | Target creature gets +1/+1 until end of turn for each Forest you control. |
| Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
| Spirit of the Spires | 3W | Creature — Spirit | Flying Other creatures you control with flying get +0/+1. 2/4 |
| Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
| Drogskol Shieldmate | 2W | Creature — Spirit Soldier | Flash (You may cast this spell any time you could cast an instant.) When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn. 2/3 |
| Goblin Slingshot | Artifact — Contraption | Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn. | |
| Dragon Bell Monk | 2W | Creature — Human Monk | Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/2 |
| Hobgoblin Bandit Lord | 1RR | Creature — Goblin Rogue | Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3 |
| Koth's Courier | 1RR | Creature — Human Rogue | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3 |