M:tG card similarity search
2U · Creature — Spirit
Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Amber Gristle O'Maul | 3R | Legendary Creature — Dwarf Cleric | Haste Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked. Choose a Background (You can have a Background as a second commander.) 3/3 |
| Rootrunner | 2GG | Creature — Spirit | {G}{G}, Sacrifice Rootrunner: Put target land on top of its owner's library. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 3/3 |
| Reckless Brute | 2R | Creature — Ogre Warrior | Haste (This creature can attack and {T} as soon as it comes under your control.) Reckless Brute attacks each combat if able. 3/1 |
| Briarberry Cohort | 1U | Creature — Faerie Soldier | Flying Briarberry Cohort gets +1/+1 as long as you control another blue creature. 1/1 |
| Spinnerette, Arachnobat | 3BG | Legendary Creature — Spider Performer | Reach When Spinnerette, Arachnobat enters the battlefield, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace. 2/4 |
| Unerring Sling | 3 | Artifact | {3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying. |
| Kabuto Moth | 2W | Creature — Spirit | Flying {T}: Target creature gets +1/+2 until end of turn. 1/2 |
| Guardian of the Great Conduit | 3G | Creature — Elemental | Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) 2/4 |
| Angelic Benediction | 3W | Enchantment | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature. |
| Geist Trappers | 4G | Creature — Human Warrior | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Geist Trappers is paired with another creature, both creatures have reach. 3/5 |