M:tG card similarity search
2G · Sorcery
You may mill three cards. Then return up to two creature and/or land cards from your graveyard to your hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Natural Affinity | 2G | Instant | All lands become 2/2 creatures until end of turn. They're still lands. |
| Territorial Kavu | RG | Creature — Kavu | Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever Territorial Kavu attacks, choose one — • Discard a card. If you do, draw a card. • Exile up to one target card from a graveyard. */* |
| Vedalken Aethermage | 1U | Creature — Vedalken Wizard | Flash (You may cast this spell any time you could cast an instant.) When Vedalken Aethermage enters the battlefield, return target Sliver to its owner's hand. Wizardcycling {3} ({3}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) 1/2 |
| Black Lotus | 0 | Artifact | {T}, Sacrifice Black Lotus: Add three mana of any one color. |
| Secret Salvage | 3BB | Sorcery | Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle. |
| Ravenous Rotbelly | 4B | Creature — Zombie Horror | When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. 4/5 |
| Weathered Runestone | 2 | Artifact | Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
| Spelunking | 2G | Enchantment | When Spelunking enters the battlefield, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter the battlefield untapped. |
| Shimmering Mirage | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card. |
| Imperial Recovery Unit | 2W | Artifact — Vehicle | Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |