Card Codex

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17 May 2024: Card library updated.

A-Death-Priest of Myrkul

2BB · Creature — Tiefling Cleric

Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
Funeral Pyre WInstant Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
Ghostly Flame BREnchantment Black and/or red permanents and spells are colorless sources of damage.
Yare 2WInstant Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.
Hedron Fields of Agadeem Plane — Zendikar Creatures with power 7 or greater can't attack or block. Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent.)
Gut, Bestial Fanatic 4RRGLegendary Creature — Goblin Shaman When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step. 5/4
Takeno, Samurai General 5WLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3
Baron Sengir 5BBBLegendary Creature — Vampire Noble Flying Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir. {T}: Regenerate another target Vampire. 5/5
Lightning Skelemental BRRCreature — Elemental Skeleton Trample, haste Whenever Lightning Skelemental deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice Lightning Skelemental. 6/1
Chief of the Foundry 3Artifact Creature — Construct Other artifact creatures you control get +1/+1. 2/3
Shell Shield UInstant Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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