Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

A-Dawnbringer Cleric

1W · Creature — Human Cleric

When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/4

Similar cards

Color identity:
NameManaTypeText
Death's Caress 3BBSorcery Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
Offalsnout 2BCreature — Elemental Flash When Offalsnout leaves the battlefield, exile target card from a graveyard. Evoke {B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2
Static Net 3WEnchantment When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creeping Chill 3BSorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Rag Dealer BCreature — Human Rogue {2}{B}, {T}: Exile up to three target cards from a single graveyard. 1/1
Peace of Mind 1WEnchantment {W}, Discard a card: You gain 3 life.
Bargain 2WSorcery Target opponent draws a card. You gain 7 life.
Consecrate 1W/BInstant Exile target card from a graveyard. Draw a card.
Cremate BInstant Exile target card from a graveyard. Draw a card.
Death Cultist BCreature — Human Wizard Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life. 1/1
Page 122