Card Codex

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17 May 2024: Card library updated.

Éomer, Marshal of Rohan

2RR · Legendary Creature — Human Knight

Haste Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Brokers Confluence 2GWUInstant Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
Sigrid, God-Favored 1WWLegendary Creature — Human Warrior Flash First strike, protection from God creatures When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield. 2/2
Skullbriar, the Walking Grave BGLegendary Creature — Zombie Elemental Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. 1/1
Triumphant Adventurer WBCreature — Human Knight Deathtouch As long as it's your turn, Triumphant Adventurer has first strike. Whenever Triumphant Adventurer attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 1/1
Burning Sun's Fury 1RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.
Sanguinary Mage 1RCreature — Vampire Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Nacre Talisman 2Artifact Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.
Eightfold Maze 2WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Just Fate 2WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Final Fortune RRInstant Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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