M:tG card similarity search
2RR · Legendary Creature — Human Knight
Haste Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Ethereal Guidance | 2W | Sorcery | Creatures you control get +2/+1 until end of turn. |
| Flourish | 4GW | Sorcery | Creatures you control get +2/+2 until end of turn. |
| Gerrard's Battle Cry | W | Enchantment | {2}{W}: Creatures you control get +1/+1 until end of turn. |
| Glorious Charge | 1W | Instant | Creatures you control get +1/+1 until end of turn. |
| Inspired Charge | 2WW | Instant | Creatures you control get +2/+1 until end of turn. |
| Leonin Sun Standard | 2 | Artifact | {1}{W}: Creatures you control get +1/+1 until end of turn. |
| Makindi Stampede | 3WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
| Path of Anger's Flame | 2R | Instant — Arcane | Creatures you control get +2/+0 until end of turn. |
| Righteous Charge | 1WW | Sorcery | Creatures you control get +2/+2 until end of turn. |
| Scare Tactics | B | Instant | Creatures you control get +1/+0 until end of turn. |