Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Éomer, King of Rohan

3RW · Legendary Creature — Human Noble

Double strike Éomer, King of Rohan enters the battlefield with a +1/+1 counter on it for each other Human you control. When Éomer enters the battlefield, target player becomes the monarch. Éomer deals damage equal to its power to any target. 2/2

Similar cards

Color identity:
NameManaTypeText
Crypt Champion 3BCreature — Zombie Double strike When Crypt Champion enters the battlefield, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When Crypt Champion enters the battlefield, sacrifice it unless {R} was spent to cast it. 2/2
Furgul, Quag Nurturer 2BGLegendary Creature — Elf Shaman At the beginning of your end step, conjure a card named Slimy Dualleech onto the battlefield if you control no Leeches. Otherwise, put a +1/+1 counter on each Leech you control. {T}, Sacrifice a creature: Add an amount of {G} equal to the sacrificed creature's power. 2/4
Hidden Predators GEnchantment When an opponent controls a creature with power 4 or greater, if Hidden Predators is an enchantment, Hidden Predators becomes a 4/4 Beast creature.
Nimble Innovator 3UCreature — Vedalken Artificer When Nimble Innovator enters the battlefield, draw a card. 2/2
Dark Sphere 0Artifact {T}, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
Ruthless Technomancer 3BCreature — Human Wizard When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. 2/4
Sculpting Steel 3Artifact You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
Ignition Team 5RRCreature — Goblin Warrior Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0
Warrior Angel 4WWCreature — Angel Warrior Flying Whenever Warrior Angel deals damage, you gain that much life. 3/4
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Page 211